我的个人博客——电脑爱好家园 山西.襄垣
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原文章发表时间:2011/10/14
<标题>remarks clearly
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Tencent FRANCISCO July 1 news, the long-circulating "StarCraft 2" will cancel the local LAN Battle Mode has finally been confirmed. Tencent Technology yesterday from the British "Mirror" was informed that the competent "StarCraft 2" game design Rob Pardo, senior vice president of Blizzard said in an interview: "We have no plans to support the local area." And he also showed that the Blizzard point of view: in the future will not be considered as the "Star 2" by adding LAN-line functions.

As early as mid-May, on the "Star 2" LAN Battle Mode will cancel the local news to spread like wildfire, which makes a lot of players understand that unacceptable and anger.

Today, Blizzard vice president of public relations Bob Bolyco again in answer to questions, said the player, although this is a very difficult decision, but Blizzard removed the LAN and the player-oriented feel of the Service (battle.net), is to ensure that the "Star 2 "multiplayer experience the best quality and choice.

He also explained that the LAN Battle Mode encourage piracy. Currently, most piracy are closely linked to the LAN, which will eventually damage pirated game battle network community.

Blizzard's remarks clearly point to "iccup" and China's "Holdfast" and other anti-war network platform. All along, "Gallant", "iccup" other sites use virtual LAN technology, as many well-known Battle Star lovers community. Among them, the

north face outlet

 "Holdfast" huge popularity is also because the acquisition of online games company Shanda.

Analysts have even pointed to the analysis of Artesyn Technologies, cancel Blizzard and NetEase LAN access initiative may Net proxy war on the mainland.

Challenge for players, Blizzard said areas, Battle.net will be available in the game when appropriate to do revolutionary upgrades, and free, but they also consider the problem of small transactions, that is the basis of the overall increase in free additional fee-based services, such as tournaments, leagues and so on.

In addition, the interview asked "StarCraft 2" release on the console possibility, Rob Pardo to "0%" response to the denial. Because Blizzard has tried to "StarCraft," transplanted to the N64 generation, and can really play, but the feeling of playing together is very unhappy, can not afford to avoid the mushroom head and the friction caused by high-intensity damage, so I can not consider the household machine. (Text / Jingdong)


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xiaoyezi 12:40:03 |

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